![]() I've tried my best to both understand and then build upon one of my favorite eras in platformers to almost arrive at a uniquely different alternative reality. But the product I'm releasing is more than just emulation. The game was originally conceived to be a freeware "study" game for me - learning through emulation. The side project that was supposed to take a few months instead sprawled into a retail game that has taken several years to complete.īrave Earth wears its influences a bit. It feels like years since I first announced Brave Earth: Prologue.
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